Screen 1: Determine the ‘maximum visibility zone’ for your gameplay. Nothing should interrupt the view of other players unless specifically intended. Divide the flora into groups, from smaller to larger shapes. No more than three groups.
Screen 2: Object grouping rule. Small objects should be grouped with larger ones to create clear, larger shapes. It’s bad to have many bushes and grass planted separately, cause it creates visual noise in the frame.
Screen 3: Trees and tree crowns. Tree branches should not be in the zone of maximum readability. Trunks at the player’s level should be clean and clear, without unnecessary elements.



